Oceanhorn 2 begins with a small dungeon featuring standard-for-its-genre puzzles and combat that culminates with a cephalopod boss. This meeting soon spirals into a quest to help a princess pursued by dark forces and attempting to reunite divided nations - the usual stuff. Of course, this idyllic life is disrupted when he encounters a robot and an old man. The story is about a young, unnamed protagonist that grows up in a small island village. With this sequel I would have been happy for more of the same, but instead the developers have blown the experience up into a 3D open-world adventure. While I expected nothing from that little title, it turned out to be a competent Zelda-like that brought its own style and take on 2D exploration. The first Oceanhorn was a surprise to me back in 2013.
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